In this 2 part series we will look at how to add realistic looking 3D objects to your videos using Blender and Adobe After Effects.

In the first part we will work in Blender. You will learn how to set up your 3D scene and set up your lights and environment maps. We will cover how to use Shadow Catchers to create transparent surface areas that capture the shadow of our 3D objects.

We will then add some physics to our scene to make it feel a little bit more interactive. Finally, I will cover the render settings you need to render out the final image sequence.

In part 2 we will cover how to composite these rendered elements back onto your video using Adobe After Effects. Stay tuned, I hope to release the second part within a week or two :)

Published by Surfaced Studio

Lover of VFX, tech and all things sweet